Further resources
More games to look at:
Mass Effect Game that allows for choice with large consequences to narrative and gameplay, evoking empathy and emotion from the 'viewer'. Heavy Rain - David Cage Game which emphasises the exploration of its environment and allowing player choice to determine the path of the narrative, creating an interactive movie. High resolution characters allows for facial expressions to be very clearly and realistically shown Braid - Jonathon Blow Side-scrolling platform puzzle game with the unique game mechanic to rewind player actions. The narrative is revealed throughout the game at the end of each puzzle. BioShock - Ken Levine BioShock's narrative examines the weight of choice, the importance of free will, the exploitation of power, and the corruptibility of government, drawing from the work of philosophers. The game’s two iconic characters and 'bad-guys – the Big Daddies and Little Sisters – are tragic figures, and the game manages to make us care about them. With vast detailed environments for players to explore, the game tells a hidden narrative through its details. Flow - Jenova Chen From the creator of Journey and Flower, Flow was Chen's earliest game of the three. With minimalist menus and details on the screen, Flow is a stunning game with great sound design and simple mechanics which immerse a player's attention. The Unfinished Swan The Unfinished Swan takes a genre which gamers are familiar with and takes it in an unexpected direction. Using the controls from first-person shooters which regular players are familiar with, they alter the game world to be a blank white canvas. Players must 'paint' the world around them with their paint-ball gun in order to be able to navigate the game world. |